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46 lines
1.1 KiB
46 lines
1.1 KiB
4 years ago
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package manager
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import (
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"errors"
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"fmt"
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"os"
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"path/filepath"
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)
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// filepath.Joins the main osu directory with its songs folder
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func getSongsDir(baseOsuDir string) (string, error) {
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songsDir := filepath.Join(baseOsuDir, "Songs")
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stat, err := os.Stat(songsDir)
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if err != nil {
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return "", errors.New(fmt.Sprintf("Could not process the given path : %s", err))
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}
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if !stat.IsDir() {
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return "", errors.New("Given Osu! directory is not a directory !")
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}
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return songsDir, nil
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}
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// returns an array of full filepaths to each beatmap from given base Osu! directory
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func GetBeatmapFolderPaths(baseOsuDir string) ([]string, error) {
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songsDir, err := getSongsDir(baseOsuDir)
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if err != nil {
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return nil, err
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}
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contents, err := os.ReadDir(songsDir)
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if err != nil {
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return nil, errors.New(fmt.Sprintf("Could not read a directory : %s", err))
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}
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var beatmapFolderPaths []string
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for _, file := range contents {
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if file.IsDir() {
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path := filepath.Join(songsDir, file.Name())
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beatmapFolderPaths = append(beatmapFolderPaths, path)
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}
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}
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return beatmapFolderPaths, nil
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}
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