⬗ (Osu! Background Manager) A little utility to replace, retrieve or remove backgrounds for every beatmap in your osu! folder ⬖
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package manager
import (
"errors"
"fmt"
"image"
"image/color"
"image/png"
"io"
"os"
"strings"
)
// creates a complete black image file
func CreateBlackBG(width, height int) error {
bgfile, err := os.Create("blackBG.png")
if err != nil {
return errors.New(fmt.Sprintf("Could not create black background file : %s", err))
}
image := image.NewRGBA(image.Rect(0, 0, width, height))
bounds := image.Bounds()
for y := 0; y < bounds.Max.Y; y++ {
for x := 0; x < bounds.Max.X; x++ {
image.Set(x, y, color.Black)
}
}
err = png.Encode(bgfile, image)
if err != nil {
return errors.New(fmt.Sprintf("Could not encode an image : %s", err))
}
err = bgfile.Close()
if err != nil {
return errors.New(fmt.Sprintf("Could not close the background file : %s", err))
}
return nil
}
// checks if given string contains ".osu" file extention (NOT EXPORTED !)
func isBeatmap(filename string) bool {
if len(filename) < 5 {
return false
}
if filename[len(filename)-4:] == ".osu" {
return true
}
return false
}
// checks if given string contains the image file extention (NOT EXPORTED !)
func isImage(filename string) bool {
var imageExtentions []string = []string{"jpeg", "jpg", "png", "JPEG", "JPG", "PNG"}
for _, extention := range imageExtentions {
if strings.Contains(filename, extention) {
return true
}
}
return false
}
// opens given files, copies one into another (NOT EXPORTED !)
func copyFile(src, dst string) error {
srcFile, err := os.Open(src)
if err != nil {
return errors.New(fmt.Sprintf("Could not open src file : %s", err))
}
defer srcFile.Close()
dstFile, err := os.OpenFile(dst, os.O_WRONLY, os.ModePerm)
if err != nil {
return errors.New(fmt.Sprintf("Could not open dst file : %s", err))
}
defer dstFile.Close()
_, err = io.Copy(dstFile, srcFile)
if err != nil {
return errors.New(fmt.Sprintf("Could not copy file : %s", err))
}
return nil
}