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@ -17,9 +17,7 @@ import (
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var ( |
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// used as a flag if the program executed for "the first time"
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settingsFileExisted bool = false |
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WG sync.WaitGroup |
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maxWorkers uint = 50 |
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WG sync.WaitGroup |
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) |
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const ( |
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@ -31,6 +29,7 @@ type Settings struct {
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OsuDir string `json:"pathToOsu"` |
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ReplacementImagePath string `json:"pathToimage"` |
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CreateBlackBGImage bool `json:"createBlackBackgoundImage"` |
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MaxWorkers uint `json:"maxConcurrentWorkers"` |
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} |
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// creates directory for logs and sets output to file
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@ -67,6 +66,7 @@ func createSettingsFile() {
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OsuDir: "", |
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ReplacementImagePath: "", |
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CreateBlackBGImage: true, |
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MaxWorkers: 50, |
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} |
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jsonEncodedSettings, err := json.MarshalIndent(settings, "", " ") |
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if err != nil { |
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@ -104,6 +104,10 @@ func getSettings() Settings {
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if err != nil { |
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log.Fatal("ERROR: Error unmarshalling json file : ", err) |
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} |
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if settings.MaxWorkers <= 0 { |
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log.Println("`maxConcurrentWorkers` is set to 0 or less. Replaced with 1") |
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settings.MaxWorkers = 1 |
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} |
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return settings |
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} |
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@ -305,13 +309,13 @@ func main() {
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log.Printf("Found %d song folders", len(songPaths)) |
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// check if there is less job than workers
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if int(maxWorkers) > len(songPaths) { |
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maxWorkers = uint(len(songPaths)) |
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if int(settings.MaxWorkers) > len(songPaths) { |
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settings.MaxWorkers = uint(len(songPaths)) |
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} |
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// replacing backgrounds for each beatmap concurrently
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var successful, failed uint64 = 0, 0 |
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for i := 0; i < int(maxWorkers); i++ { |
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for i := 0; i < int(settings.MaxWorkers); i++ { |
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WG.Add(1) |
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go worker(songPaths, replacementImage, &successful, &failed, &WG) |
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} |
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