@ -36,10 +36,12 @@ To run - `./OBM` in terminal (on Unix) || `OBM` in command line (on Windows) (a
### Flags (starting from version 1.3.4)
Right now there is one argument that you can specify before running the program - "beatmap".
This flag will tell the program to do its work **ONLY** on beatmaps with specified name; others will be ignored.
The names of beatmaps in Osu! consist an id, author of the soundtrack and the name of the soundtrack, so you can
specify any name in the flag that will contain one of those parts.
Right now there is 2 arguments that you can specify before running the program - "beatmap" and "showOrder".
"-beatmap" flag takes a string; it will tell the program to do its work **ONLY** on beatmaps with specified name; others will be ignored.
The names of beatmaps in Osu! consist an id, artist and the name of the soundtrack, so you can
specify any name in the flag that will contain one of those parts.
"-showOrder" flag takes a boolean; if set to **true** - it will print an order in which the workers perform operations over each beatmap. Right now it`s just a helper flag.
#### Examples
1. `./OBM -beatmap=""` - the same as just `./OBM`. It will affect **all** of your beatmaps
@ -50,6 +52,8 @@ specify any name in the flag that will contain one of those parts.
The search is case-insensitive, so for example `./OBM -beatmap="Road of Resistance"` and `./OBM -beatmap="ROAD of rEsIsTaNcE"` will get you the same results
6. `./OBM -showOrder=true` - will print the order and exit
7. `./OBM -showOrder=true -beatmap="something here"` - will print the order and exit, just like in the previous one