⬗ (Osu! Background Manager) A little utility to replace, retrieve or remove backgrounds for every beatmap in your osu! folder ⬖
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package manager
import (
"errors"
"fmt"
"os"
"path/filepath"
"strings"
"github.com/Unbewohnte/OBM/logger"
"github.com/Unbewohnte/OBM/util"
)
// the main beatmap struct, contains necessary data for functions
type Beatmap struct {
Name string
Path string
Diffs []string
}
// filepath.Joins the main osu directory with its songs folder
func getSongsDir(baseOsuDir string) (string, error) {
songsDir := filepath.Join(baseOsuDir, "Songs")
stat, err := os.Stat(songsDir)
if err != nil {
return "", errors.New(fmt.Sprintf("Could not process the given path : %s", err))
}
if !stat.IsDir() {
return "", errors.New("Given Osu! directory is not a directory !")
}
return songsDir, nil
}
// checks for .osu files in given path and returns all found instances
func getDiffs(path string) ([]string, error) {
files, err := os.ReadDir(path)
if err != nil {
return nil, errors.New(fmt.Sprintf("Could not read a directory : %s", err))
}
var diffs []string
for _, file := range files {
filename := file.Name()
if util.IsBeatmap(filename) {
diffs = append(diffs, filename)
}
}
return diffs, nil
}
// constructs a `Beatmap` struct and returns it
func newBeatmap(name, path string, diffs []string) Beatmap {
return Beatmap{
Name: name,
Path: path,
Diffs: diffs,
}
}
// returns an array of beatmaps from given base Osu! directory
func GetBeatmaps(baseOsuDir string) ([]Beatmap, error) {
songsDir, err := getSongsDir(baseOsuDir)
if err != nil {
return nil, err
}
contents, err := os.ReadDir(songsDir)
if err != nil {
return nil, errors.New(fmt.Sprintf("Could not read a directory : %s", err))
}
var beatmaps []Beatmap
// looping through all folders in yourOsuDir/Songs/ directory
for _, file := range contents {
if file.IsDir() {
// retrieving all necessary data for creating a new instance of a beatmap
beatmapName := file.Name()
pathToBeatmap := filepath.Join(songsDir, beatmapName)
diffs, err := getDiffs(pathToBeatmap)
if err != nil {
continue
}
newBeatmap := newBeatmap(beatmapName, pathToBeatmap, diffs)
beatmaps = append(beatmaps, newBeatmap)
}
}
return beatmaps, nil
}
// parses given .osu file and returns the filename of its background
// NOTE: Osu! beatmap (as whole) can have multiple backgrounds for each .osu file
// the perfect example : https://osu.ppy.sh/beatmapsets/43701#osu/137122
// this is why this functions asks for a certain difficulty (.osu filename) to be sure
// to return the correct background name
func (BEATMAP *Beatmap) GetBackgroundName(mapName string) (string, error) {
beatmapBytes, err := os.ReadFile(filepath.Join(BEATMAP.Path, mapName))
if err != nil {
return "", err
}
beatmapContents := string(beatmapBytes)
// get index of "[Events]" (this is where BG filename is stored)
eventsIndex := strings.Index(beatmapContents, "[Events]")
if eventsIndex == -1 {
return "", errors.New("Could not retrieve index of \"[Events]\"")
}
// get index of [TimingPoints] (this tag is right after the previous "[Events]" tag,
// so we can grab the whole "[Events]" tag contents)
timingPointsIndex := strings.Index(beatmapContents, "[TimingPoints]")
if timingPointsIndex == -1 {
return "", errors.New("Could not retrieve index of \"[TimingPoints]\"")
}
contentBetween := strings.Split(beatmapContents[eventsIndex:timingPointsIndex], ",")
for _, chunk := range contentBetween {
if util.IsImage(chunk) {
return strings.Split(chunk, "\"")[1], nil
}
}
return "", nil
}
// parses each beatmap`s .osu file for background info;
// removes original background and replaces it with copied version of given image
func (BEATMAP *Beatmap) ReplaceBackgrounds(replacementImgPath string) (successful, failed uint) {
// looping through each .osu file of a beatmap
for _, diff := range BEATMAP.Diffs {
background, err := BEATMAP.GetBackgroundName(diff)
if err != nil || background == "" {
logger.LogError(false, fmt.Sprintf("BEATMAP: %s: Error gettings background filename: %s", diff, err))
failed++
continue
}
// remove old bg
err = os.Remove(filepath.Join(BEATMAP.Path, background))
if err != nil {
logger.LogError(false, fmt.Sprintf("BEATMAP: %s: Could not remove the old bg: %s", diff, err))
failed++
continue
}
// copy given picture, thus replacing background
err = util.CopyFile(replacementImgPath, filepath.Join(BEATMAP.Path, background))
if err != nil {
logger.LogError(false, fmt.Sprintf("BEATMAP: %s: Could not copy: %s", diff, err))
failed++
continue
}
successful++
}
return successful, failed
}
// retrieves backgrounds from given beatmap folder (same as in `ReplaceBackgrounds`) and copies them to the retrievement path
func (BEATMAP *Beatmap) RetrieveBackgrounds(retrievementPath string) (successful, failed uint) {
// looping through each .osu file of a beatmap
for _, diff := range BEATMAP.Diffs {
background, err := BEATMAP.GetBackgroundName(diff)
if err != nil || background == "" {
logger.LogError(false, fmt.Sprintf("BEATMAP: %s: Error gettings background filename: %s", diff, err))
failed++
continue
}
// creating directory that represents current beatmap
dstPath := filepath.Join(retrievementPath, BEATMAP.Name)
err = os.MkdirAll(dstPath, os.ModePerm)
if err != nil {
logger.LogError(false, fmt.Sprintf("BEATMAP: %s: Error creating a directory: %s", diff, err))
failed++
continue
}
// copy background to the `retrievementPath`
err = util.CopyFile(filepath.Join(BEATMAP.Path, background), filepath.Join(dstPath, background))
if err != nil {
logger.LogError(false, fmt.Sprintf("BEATMAP: %s: Could not copy: %s", diff, err))
failed++
continue
}
successful++
}
return successful, failed
}