Gitea
2 years ago
5 changed files with 42 additions and 9 deletions
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Manifest-Version: 1.0 |
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Created-By: 18.0.1.1 (N/A) |
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Main-Class: fisher |
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src_dir:='src/xyz/unbewohnte/albionFisher'
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src_dir:='src/xyz/unbewohnte/albionFisher'
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release_dir:='release'
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release_dir:='release'
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jar_name:='albionFisher.jar'
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jar: all |
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jar cvmf MANIFEST.txt $(jar_name) *.class && rm *.class
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all: |
all: |
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javac -Werror $(src_dir)/*.java && cp $(src_dir)/*.class . && rm $(src_dir)/*.class
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javac -Werror $(src_dir)/*.java && mv $(src_dir)/*.class .
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mkdir -p $(release_dir)
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mv *.class $(release_dir)
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# jar: all
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release: jar |
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# jar cvfm fisher.jar Manifest.txt gui.class fisher.class bobber.png
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mkdir -p $(release_dir)
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mv $(jar_name) $(release_dir)
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cp COPYING $(release_dir)
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cp README.md $(release_dir)
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# albionFisher - albion online fisher bot |
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# Compiling |
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`make jar` if you're on GNU/Linux, else - `javac src/xyz/unbewohnte/albionFisher/*.java` |
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# Launch |
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`java -jar albionFisher.jar` |
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# Usage |
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1. Open the game, make it to the water source |
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2. Set your cursor at the exact position where you want to drop the bobber |
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3. Look at the coordinates on the fisher's window and put them in the xy fields |
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4. By trial and error specify needed hold time in miliseconds so you could see ingame bobber being in the center of fisher's sight box (by clicking "fish" button) |
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5. With the same method set difference threshold (in most cases it is somewhere around 3-4 if you fish horizontally, 1-2 if vertically) |
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6. Start the bot again and leave the computer as is |
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Moving the mouse automatically (though not very reliably) stops the bot so you can move onto the next spot or entirely stop fishing without manual click on "stop" button |
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