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FEATURE: Capybara dimensions are now scaled to screen dimensions

master
parent
commit
4496a5ad84
  1. 22
      src/main.go
  2. BIN
      src/resources/capybara_2.png
  3. BIN
      src/resources/capybara_3.png
  4. 2
      src/save/save.go

22
src/main.go

@ -187,7 +187,8 @@ func (g *Game) Update() error {
g.PlaySound("boop")
}
if g.Save.Points > 0 && g.Save.Points%100 == 0 {
/////////// TODO
if g.Save.Points > 0 && g.Save.Points%100 < uint64(g.Save.Level) {
// Level progression
g.Save.Level++
g.Save.PassiveIncome++
@ -243,7 +244,6 @@ func (g *Game) Draw(screen *ebiten.Image) {
capybaraKey = "capybara3"
}
scale := 10.0
op = &ebiten.DrawImageOptions{}
if g.AnimationData.BounceDirectionFlag {
g.AnimationData.Theta += 0.001
@ -251,16 +251,22 @@ func (g *Game) Draw(screen *ebiten.Image) {
g.AnimationData.Theta -= 0.001
}
op.GeoM.Scale(scale+g.AnimationData.Squish, scale-g.AnimationData.Squish)
capybaraBounds := g.ImageResources[capybaraKey].Bounds()
scaleX := float64(screen.Bounds().Dx()) / float64(capybaraBounds.Dx()) / 2.5
scaleY := float64(screen.Bounds().Dy()) / float64(capybaraBounds.Dy()) / 2.5
op.GeoM.Scale(
scaleX+g.AnimationData.Squish,
scaleY-g.AnimationData.Squish,
)
op.GeoM.Rotate(g.AnimationData.Theta)
width := g.ImageResources[capybaraKey].Bounds().Dx() * int(scale)
height := g.ImageResources[capybaraKey].Bounds().Dy() * int(scale)
capyWidth := float64(g.ImageResources[capybaraKey].Bounds().Dx()) * scaleX
capyHeight := float64(g.ImageResources[capybaraKey].Bounds().Dy()) * scaleY
op.GeoM.Translate(
float64(screen.Bounds().Dx()/2)-float64(width/2),
float64(screen.Bounds().Dy()/2)-float64(height/2),
float64(screen.Bounds().Dx()/2)-capyWidth/2,
float64(screen.Bounds().Dy()/2)-capyHeight/2,
)
screen.DrawImage(g.ImageResources[capybaraKey], op)
// Points

BIN
src/resources/capybara_2.png

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src/resources/capybara_3.png

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2
src/save/save.go

@ -30,7 +30,7 @@ const CurrentVersion uint8 = 1
type Save struct {
SaveVersion uint8 `json:"saveVersion"`
Points uint64 `json:"points"`
Level uint8 `json:"level"`
Level uint32 `json:"level"`
CreatedUnix uint64 `json:"createdUnix"`
LastOpenedUnix uint64 `json:"lastOpenedUnix"`
TimesClicked uint64 `json:"timesClicked"`

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