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39 lines
776 B
39 lines
776 B
#pragma once |
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#include "mouse.hpp" |
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#include "window.hpp" |
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#include "cloth.hpp" |
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#include <SDL2/SDL_render.h> |
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struct App_config { |
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const char* win_name; |
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Vec2 window_dimensions; |
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Vec2 cloth_startpos; |
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Vec2 cloth_dimensions; |
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unsigned int cloth_spacing; |
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Vec2f gravity; |
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float efficiency_factor; |
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float friction_factor; |
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float timestep; |
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RGB background_color; |
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RGB point_color; |
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RGB point_selected_color; |
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RGB connection_color; |
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}; |
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struct App { |
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bool is_running; |
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bool paused; |
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App_config conf; |
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Mouse* mouse; |
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Window* window; |
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Cloth* cloth; |
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}; |
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App* app_init(App_config conf); |
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void app_update(App* app); |
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void app_handle_input(App* app); |
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void app_render(App* app); |
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void destroy_app(App* app); |
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void toggle_pause(App* app); |