package main import ( "image" "image/color" "unbewohnte/d2d" "unbewohnte/d2d/shapes" ) const ( width int = 1400 height int = 800 ) func main() { var canvas = d2d.NewCanvas(uint16(width), uint16(height)) canvas.FillWhole(color.RGBA{237, 223, 123, 255}) canvas.Border(5, color.Black) canvas.DrawPoint(image.Pt(500, 700), color.Black) canvas.DrawFilledCircle(shapes.NewCircle(image.Pt(500, 500), 80), color.Black) canvas.DrawFilledRectangle(shapes.NewRectangle(image.Pt(20, 20), image.Pt(300, 300)), color.Black) canvas.DrawLine(shapes.NewLine(image.Pt(0, 0), image.Pt(1920, 1080)), color.Black) canvas.DrawFilledTriangle( shapes.NewTriangle( image.Pt(900, 20), image.Pt(1400, 400), image.Pt(500, 300), ), color.Black, ) err := canvas.SaveAsPNG("example_image2.png") if err != nil { panic(err) } }