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package util
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import (
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"encoding/binary"
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)
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// got the logic from: https://github.com/bogem/id3v2 , thank you very much.
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const first7BitsMask = uint32(254 << 24) // shifting 11111110 to the end of uint32
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// Converts given bytes into integer
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func BytesToInt(gBytes []byte) uint32 {
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var integer uint32 = 0
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for _, b := range gBytes {
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integer = integer << 8
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integer = integer | uint32(b)
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}
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return integer
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}
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// Simply converts given uint32 into synch unsafe bytes
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func IntToBytes(gInt uint32) []byte {
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buff := make([]byte, 4)
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binary.BigEndian.PutUint32(buff, gInt)
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return buff
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}
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// Decodes given integer bytes into integer, ignores the first bit
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// of every given byte in binary form
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func BytesToIntSynchsafe(gBytes []byte) uint32 {
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var integer uint32 = 0
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for _, b := range gBytes {
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integer = integer << 7
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integer = integer | uint32(b)
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}
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return integer
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}
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// The exact opposite of what `BytesToIntSynchsafe` does
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// Finally understood with the help of: https://github.com/bogem/id3v2/blob/master/size.go ,
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// thank you very much !
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func IntToBytesSynchsafe(gInt uint32) []byte {
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var synchsafeIBytes []byte
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// skip 4 0`ed bits
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gInt = gInt << 4
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// int32 == 4 bytes
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for i := 0; i < 32/8; i++ {
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// get first 7 bits
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first7Bits := gInt & first7BitsMask
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// shift captured bits to the beginning
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first7Bits = first7Bits >> (3*8 + 1)
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b := byte(first7Bits)
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synchsafeIBytes = append(synchsafeIBytes, b)
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// prepare next 7 bits for the next iteration
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gInt = gInt << 7
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}
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return synchsafeIBytes
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}
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