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import pygame
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from beings import *
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class Surface:
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def __init__(self,name):
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if str(name) == 'killsurf':
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self.width = windowX
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self.height = windowY
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self.color = (30,70,40)
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if str(name) == 'default':
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self.width = windowX/1.5
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self.height = windowY/1.5
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self.color = (50,20,60)
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def place(self,window,surf_x,surf_y):
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pygame.draw.rect(window,self.color,(surf_x,surf_y,self.width,self.height))
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