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25 lines
776 B
25 lines
776 B
4 years ago
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import pygame
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from random import randint
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particles_on_screen = []
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class Particle:
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def __init__(self,x,y):
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self.x = x
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self.y = y
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self.width = 4
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self.height = self.width
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self.vel = int(randint(0,3)/5)
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self.timer = 200
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def draw(self,window):
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for i in range(10):
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pygame.draw.rect(window,(255,255,255),(self.x + randint(-30,30), self.y + randint(-30,30), self.width, self.height))
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def update(self):
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for particle in particles_on_screen:
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self.timer -= 1
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#self.x += self.vel - randint(1,2)
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self.y += self.vel
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if particle.timer <= 0:
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particles_on_screen.remove(particle)
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#print('Particles :',str(len(particles_on_screen)))
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