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@ -14,7 +14,6 @@ windowY = 832 |
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window = pygame.display.set_mode((windowX,windowY)) |
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window = pygame.display.set_mode((windowX,windowY)) |
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icon = pygame.image.load('pics/logo.png') |
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icon = pygame.image.load('pics/logo.png') |
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pygame.display.set_icon(icon) |
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pygame.display.set_icon(icon) |
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font = pygame.font.Font('freesansbold.ttf', 46) |
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font = pygame.font.Font('freesansbold.ttf', 46) |
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bullet_image = pygame.image.load('pics/second_bullet.png') |
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bullet_image = pygame.image.load('pics/second_bullet.png') |
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@ -57,7 +56,7 @@ def play(): |
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if player.out_of_area(): |
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if player.out_of_area(): |
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death_timer -= 1 |
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death_timer -= 1 |
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print('death_timer',death_timer) |
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print('death_timer',death_timer) |
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timertext_color = (255-death_timer,3.6*death_timer,10) |
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timertext_color = (255-death_timer-60,3.6*death_timer,10) |
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text = font.render(str(death_timer), True, timertext_color) #Actual text |
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text = font.render(str(death_timer), True, timertext_color) #Actual text |
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window.blit(text,text_rect) |
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window.blit(text,text_rect) |
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if death_timer <= 1: |
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if death_timer <= 1: |
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