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@ -1,5 +1,5 @@
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import pygame |
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from settings import timesurf_image, randsurf_image, gamefont |
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from settings import timesurf_image, randsurf_image, gamefont, windowX |
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pygame.font.init() |
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surf_font = pygame.font.Font(gamefont, 46) |
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@ -13,7 +13,8 @@ class BuffRandomSurf:
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self.color = (30,70,40) |
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self.switch = True |
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self.activation_timer = 1500 |
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self.rect = pygame.Rect(self.x,self.y,self.width,self.height,) |
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self.rect = pygame.Rect(self.x,self.y,self.width,self.height) |
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#self.timer_rect = pygame.Rect(100,730,self.activation_timer/6,6) |
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def place(self,window): |
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window.blit(randsurf_image,(self.rect[0],self.rect[1])) |
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@ -24,10 +25,12 @@ class BuffRandomSurf:
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else: |
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return False |
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def activate(self,player): |
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def activate(self,window,player): |
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self.timer_rect = pygame.Rect(windowX//2.5,730,self.activation_timer/4,6) |
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if self.activation_timer > 0: |
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self.activation_timer -= 1 |
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player.power_of_random = 3 |
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pygame.draw.rect(window,(255/(self.activation_timer+1),16*(self.activation_timer//100),10),self.timer_rect) |
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else: |
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player.power_of_random = 1 |
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#print(power_of_random : ',player.power_of_random) |
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