import pygame from player import * from bullets import Bullet class Enemy: def __init__(self): self.enemy_x = 100 self.enemy_y = 100 self.en_width = 32 self.en_height = 64 def draw(self,window,en_color,en_image): pygame.draw.rect(window,en_color,(self.enemy_x, self.enemy_y, self.en_width, self.en_height)) window.blit(en_image,(self.enemy_x, self.enemy_y)) def update(self): self.enemy_x += 3 if self.enemy_x >= 600: self.enemy_x = 1 def enemy_shoot(self): #Have NO IDEA how it`ll work pass