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24 lines
892 B
24 lines
892 B
import pygame |
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import random |
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from math import pow |
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player_bullets_on_screen = [] |
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enemy_bul_on_screen = [] |
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class Bullet: |
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def __init__(self, bullet_x, bullet_y): # y = ax^2 + bx + c __maybe ?) |
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self.bullet_x = bullet_x + random.randint(-9,9) |
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self.bullet_y = bullet_y |
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self.bullet_width = 4 |
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self.bullet_height = 12 |
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self.bullet_vel = random.randint(24,36) #16 -- 28 |
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self.bullet_rect = pygame.Rect(self.bullet_x,self.bullet_y,self.bullet_width,self.bullet_height) |
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def draw(self,window,start_color,bullet_image): |
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pygame.draw.rect(window,start_color,self.bullet_rect) |
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window.blit(bullet_image,(self.bullet_rect[0],self.bullet_rect[1])) |
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def move(self,side): |
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if str(side) == "up": |
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self.bullet_rect[1] -= self.bullet_vel |
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if str(side) == "down": |
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self.bullet_rect[1] += self.bullet_vel
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