My OOP practice project
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import pygame
import random
class Bullet:
def __init__(self, bullet_x, bullet_y):
self.bullet_x = bullet_x + random.randint(-9,9) # -8 -- 8
self.bullet_y = bullet_y
self.bullet_width = 4
self.bullet_height = 12
self.bullet_vel = random.randint(16,28) #12 -- 22
def draw(self,window,start_color,bullet_image):
self.rect = pygame.draw.rect(window,start_color,(self.bullet_x,self.bullet_y,self.bullet_width,self.bullet_height))
window.blit(bullet_image,(self.bullet_x, self.bullet_y))
def move(self):
self.bullet_y -= self.bullet_vel
def moveb(self):
self.bullet_y += self.bullet_vel