You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
59 lines
1.8 KiB
59 lines
1.8 KiB
import pygame |
|
import bullets |
|
from bullets import Bullet |
|
import time |
|
import sys |
|
|
|
windowX = 600 |
|
windowY = 600 |
|
|
|
bullets_on_screen = [] |
|
|
|
class Player: |
|
def __init__(self,x,y,vel,height,width,health): |
|
self.x = x |
|
self.y = y |
|
self.vel = vel |
|
self.height = height |
|
self.width = width |
|
self.health = health |
|
|
|
def update(self,window,start_color,bul_image): |
|
keys = pygame.key.get_pressed() |
|
if keys[pygame.K_LEFT] and self.x > 5 : |
|
self.x -= self.vel |
|
|
|
if keys[pygame.K_RIGHT] and self.x < windowX- self.width - 5 : |
|
self.x += self.vel |
|
|
|
if keys[pygame.K_UP] and self.y + self.height > self.height + 5 : |
|
self.y -= self.vel |
|
|
|
if keys[pygame.K_DOWN] and self.y + self.height < windowY-15 : |
|
self.y += self.vel |
|
|
|
def draw(self,window,color,player_image): |
|
self.rect = pygame.draw.rect(window,color,(self.x,self.y,self.width,self.height)) |
|
window.blit(player_image,(self.x, self.y)) |
|
def shoot(self,window,start_color,bul_image): |
|
keys = pygame.key.get_pressed() |
|
if keys[pygame.K_z]: |
|
new_bullet = Bullet(self.x + self.width/2, self.y + 10) |
|
bullets_on_screen.append(new_bullet) |
|
if int(len(bullets_on_screen)) > 0: |
|
for bullet in bullets_on_screen: |
|
bullet.draw(window,start_color,bul_image) |
|
bullet.move() |
|
if bullet.bullet_y <= -20: |
|
bullets_on_screen.remove(bullet) |
|
print('Bullets: ' + str(len(bullets_on_screen))) |
|
|
|
def debug(self): |
|
keys = pygame.key.get_pressed() |
|
if keys[pygame.K_d]: |
|
self.x = 300 |
|
self.y = 300 |
|
|
|
# def check__health(self): ################################# Work with that |
|
# if self.health <= 0: |
|
# mainmenu.deathscreen()
|
|
|